Patches are very unlikely to fix underlying animations. If there's a bug with it like a characters jaw flapping about so hard it falls off, then sure. But just low quality animations will most likely stick around. The data for things like that is fairly large and it's difficult to get tech to generate what you need automatically to a good standard. I think when you're actually in the game it won't be too much of a concern; this is something that the original ME trilogy, Deus Ex and other games (especially RPGS) have had and for the most part players are able to quickly adjust and tune it out.





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