Quote Originally Posted by Sephiroth View Post
I did understand your post. That is why I worded mine that way. You do not want something additional to be an explanation, you want it all included. Therefore -> you must also hate it whenever someone brings in something that was not part of something said before (purposely held back or not is of no relevance here). So basically you must hate stuff like Ultimania Omegas which explain more about the world of Final Fantasy, as well as interviews that say something that was not in the game as well as must you hate sequels and prequels as well because they are also nothing but additional info for the world's stories. Both are a form of adding something, some of them already did exist during development just were not in there, some were created afterwards. So both versions are covered.

I could say more about Final Fantasy XV in particular but I can smell fan posts coming then - and I do not mean yours.
I see what you're saying.

Except I think you're wrong about almost all of that. I don't really read Ultimanias or things like that, so that's true. I actually love reading interviews like the recent one about Zelda: Breath of the Wild, where the developers were discussing how they wanted to give players multiple ways to solve puzzles. I find it fascinating when developers share cool extra tidbits about their games.

Not only is the sequel/prequel comment irrelevant here, but it doesn't even make any sense. Sequels generally tell another story in the world that the first game established. Since XV has no sequels or prequel games, it has to establish its own world.