Do we have to worry about it as long as we don't identify people?
I'm not sure. I keep thinking it can't be that as the roles are hidden for a reason. Maybe I am overthinking again.
The Pained is only a problem if they are revealed. Thus, even if someone knows or has a strong hunch, don't whatever you do out their identity.
I just think with all the twists and turns that maybe it could also be a doctor protection, or a investigation like a swap like Formy's game had. Give everyone a night move... Punish for making the wrong move.
It's in my mind like That Pumkin yes. It is Karifean's Mafia after all.
If this were anything like traditional mafia, then even if someone knows someone else's identity, only they know it. Now the question is, is that alone enough for the Pained to switch? Or will the identity be revealed in the write-ups?
I just know Scruff won't give his truth and we don't have Quin's. Only one truth talked about Pained, and maybe one of them are so not wanting to reveal that could be them not wanting to be switched.
The problem is that, if the former is the case, we won't know until the person who checked them reveals it. And if they're a witch, they probably won't.
Or wanting to be switched for the I'm all for me LoLz
To be honest going in solo against both sides may be real fun.
So far we have these concerns:
-Witch(es)
-Traitoro VonTraitor
-Town idiot maybe, who could do something stupid by accident
-Pained who may have their identity revealed by accident, causing them to try and kill errybody
I hadn't actually considered the possibility that the pained could have their role revealed via night move, which would activate their role. I though one of us would need to discover it and out them in thread. But you're right that that could be a possibility