Ordinarily I'm not a fan of rocking the boat during Day One because I play cautiously by nature. But I have to say I was 'inspired' Scruffy by your enthusiastic display in the last game, and so why not rock the boat this time? I've outlined why I feel it - at the very least - isn't damaging to Town.
Right now, everyone is at a base level of suspicion. Sure, I might not 'trust' every statement, but 7 of 9 statements has to be truthful.
Witches can lie or tell the truth with their statements, but they can't do both. As I said, if they lie with a statement, but then tell the truth, we know they are a witch because Town players can only tell the truth.
There is an argument to be had that such a strategy gives witches knowledge of the game, and it is a reasonable concern. However, it gives us more knowledge. If no truths were revealed, it is very easy for witches to plot machinations behind the scenes. And 7 people with full knowledge of the game's hidden rules, in my opinion, can defeat 2-ish people with full knowledge of the game's rules, if we work together.
I mean, I've lost the last two games I've played. It isn't like I've got any dignity left!
Purple Statement
When a player dies, they covertly appoint a "Family Alchemist" (taking the title from the previous Alchemist if one exists). The Family Alchemist resolves ties during daytime voting.
Honestly, I'm not sure how it works. If there's a tie at anytime, can they swoop in and resolve the tie? What if they're already voting? Is it only a tie at sudden death at the end of the day?
Either way, whoever is the Family Alchemist has a slightly stronger position during the day phase. Also, regardless, I don't think there is a Family Alchemist currently, because no-one is dead yet.