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Woah, so much text. Took a while to parse it! Sorry for the lateness, I worked an extra shift this weekend and was extra long. I am sorta DOA.
OMFG I DO NOT NEED TO LOG INTO ANOTHER ACCOUNT YESSSSSS!
I want to point out a few things though!
Revealing your statement right away is beneficial to everyone (witches and humans). It is not necessarily scummy but it will help the witches too. On the other hand, holding your statement back can also be useful to catch a witch in a lie. So I do see Scruff's point.
I am kinda surprised that Carny is volunteering a tribute which makes me question his flavour. I mean it is true that it is an easy way to find out that Formy is lying or not. However, there are a few flaws. First, we do not know if there is a current Alchemist who has this role to decide since the rule was vague regarding that. Second, there are 9 of us so impossible to have a tie unless someone doesn't vote or votes a third way. Third, this can easily result in a lockdown after the 24 hour mark if the third/abstain vote switches sides. So this is a really bad idea which either makes me think it wasn't thought through or that Carny has a special flavour that requires him to be lynched to win (there's such thing, I spent time bored in the mafiascum wiki). Seems like a bad idea, unless you wanted to bait a witch too while you are at it so if someone decides to break the tie since we are odd that would point to them being a witch?
Carny: Three players are capable of screwing with the narrative writeups.
I agree that it is vague, but honestly does "narrative writeups" and "red truth" mean the same thing? I would assume narrative writeups are what Karifean uses in his posts, not so much the same as red truths/hidden rules. Maybe I am making too much of a semantic argument though?
Pumpkin: One of the Human Aligned players is actually "Cynical Human Aligned", also known as the "Cynic". They have the goal of a Witch Aligned player and are treated as a Witch Aligned player for everyone else's goals.
This seems to be a classic Miller twist.
Formy: When a player dies, they covertly appoint a "Family Alchemist" (taking the title from the previous Alchemist if one exists). The Family Alchemist resolves ties during daytime voting.
Sounds to me like a power that is relevant only when there is an even number of players.
Nutty: One Human Player is the Village Idiot. This player will receive a night move but it will always backfire on them.
Quite possible which either means their ability will always do the opposite than what they think or they will always target themselves (literal back-fire).
I'm with Scruff and will withhold my red truth for now. I experienced too much bandwagoning last game (R.I.P. Yukari) and don't like being pigeon-holed.
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