It definitely seems to be a growing field. Whether that's a good thing...?

I don't know. I really like the concept of open-world exploration and questing. I do like Inquisition but it also highlights the main flaw that can crop up: the vapidity of the environments.

In Inquisition, after the initial enjoyment of exploring a new area wears off, what you're left with is jumping from point to point, finding a random note lying in the field before you go to another point in the map and kill something. Quest complete. Not to mention many of those quests were fairly boring (like luring a Druffalo back to farm). The environments pinged back elfroot and other pick-ups, which seemed to fill up the rest of the map. It all seemed surprisingly hollow. And there were too many desert environments. The Hissing Wastes is the dullest area.

If they chopped down some of the areas and focused on the a tighter set, it could've been much more successful, I think.