So Mass Effect: Andromeda is really fun, but I can't shake the feeling that the combat is strangely more simple than before. I mean, you get all these options and abilities that are no longer class-restricted, which is great, but you can only choose to have three active powers. You can switch between your 'favourites' mid-combat, but that activates all your cooldowns, so there's not much point switching up.

For example, Mr. Carny's been using Pull+Throw pretty much the entire game. and there's barely any incentive to switch it up. He's maxed out all his biotics at this point but I don't see him using backlash, lance, singularity etc. anytime soon. Why should he?

Combat issues aside, probably the best thing is exploring and sidequesting. Compared to DA: Inquisition, there's much better engagement with people and characters on all the different worlds, which I love.