Quote Originally Posted by Wolf Kanno View Post
Yeah, he's a complete lightweight for a final boss, even with less than optimal builds.

I wrote up a while back an Idea of how I would make the fight more challenging in an older thread.

Kefka (Final Boss)

  • Kefka now takes half damage from all magic, even non-elemental spells* (Flare, Ultima) and skills that use Magic power to determine damage (Lores, some Rages/Blitz/Tools/Bushido/Slots)
  • Trine, in addition to silence and blind, now inflicts Sap, Confusion, Imp, and Slow.
  • Vengeance, in addition to dispelling all Buff effects on party, and grants them to Kefka except Reraise/shell/protect/reflect which if present heals Kefka instead for 1000hp per status per character that had the status.
  • Forsaken now ignores defense and split damage, meaning it will most likely be a party wipe skill, though Shell status will reduce damage by 25% and Jump/Hide status will be immune.
  • Havoc Wing has a 10% chance of ejecting the character from the battle field.
  • Kefka now has four hit box placements on his sprite. Only one can actually have damage inflicted on him but its also the only one the player can target normally. Unfocused attacks from Blitzes, Rages, and X-Fight can still target these dummy hit boxes, but they have no HP and will count as a miss.


Boss Phases

Phase 1
Full HP to 41,000 HP

  • Kefka starts the battle with Heartless Angel/Fallen One
  • Kefka Immediately casts Barrier Change
  • In this phase only one elemental spell will hurt him of the 8 elements. He still only takes Half Damage from the spell though.
  • Non-elemental spells used on him in this phase will be countered with Ultima
  • All non-magic attacks will miss
  • If Quick is used, Kefka will counter with Fallen One followed by an immediate use of Ultima.
  • Kefka will alternate between the three -aga spells, Havoc Wing, Vengeance, and Fallen One



Phase 2
40,999 to 20,000


  • Kefka will drop the Magic Barrier ruse and start charging Forsaken
  • Kefka takes half damage from all magic and has a 50% evasion to all physical skills. Kefka will not be hit by any unfocussed spells (Quake, Meltdown, Tornado) that he casts.
  • Kefka will counter any physical hit with Havoc Wing
  • Kefka will dual cast all magic spells and adds Bio, Graviga, Quake, Meltdown and Tornado to the list. Kefka will still use Fallen One, Vengeance, and Havok Wing though only 33% of the time.
  • If Barrage/X-Fight is used with a physical attack, Kefka will immediately counter with Vengeace, then Fallen One followed by Ultima even if the player attack reduces his HP to zero.



Phase 3
19,999 to 0Hp


  • Kefka will use Vengeance whenever ReRaise is active on a party member except when his algorithm has him casting Ultima next.
  • Kefka takes half damage from all magic and has a 50% evasion to all physical skills. Kefka will not be hit by any unfocussed spells (Quake, Meltdown, Tornado) that he casts, but is still susceptible to any the party uses.
  • Kefka will now have an irremovable status effects of Haste/Protect/Shell
  • Kefka will counter any physical hit with Havoc Wing
  • Kefka will replace Havoc Wing with Hyperdrive in his normal repertoire of attacks.
  • Kefka will now triple cast Flare, Holy, and Meteor. He will single cast Ultima.
  • Kefka can now also use Curaga which will restore 9999hp, if Kefka's HP somehow returns to Phase One status, Kefka will enact the Barrier Change tactic again but still retain all of his abilities from Phase 3.
  • Kefka will still charge up and use Forsaken though its casting time is faster.
  • When HP is reduced to zero, Kefka will use the attack Light of Judgement as a final attack. LoJ will be just a recolored version of Forsaken, Kefka will also use his trademark laugh as he disintegrates.


Nice list and yes he is a total lightweight. They hyped him up to be this god like figure and when you get to him he really wasn't that tough. I thought when you first faced him in the snowy field behind Narshe I thought he was a good enough challenge. Hopefully if there is a redone version square will make Kefka a lot harder.