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good points... releasing alongside Persona 5 may have been a bad decision that could ultimately lose game sales for CSH...
yeah maybe people shouldn't compare the game to those classics, because even though they evoke the same feel their systems are verry different in how they handle things... like for example there is no MP system... every character has one basic attack they can use over and over while all other attacks have a one-time charge to them, to replenish these charges you go into a defensive stance, basically block to recharge... there's even some skills that add up how many special charges you used up during battle and bases damage on that, making a really good final attack... so maybe focus on getting the games unique qualities out there as opposed to what feeling it evokes could be more beneficial...
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