I get the lack of appreciation of the impact of games like Ultima and even Baldur's Gate, because they're really old and a lot of people both haven't played them and weren't around to understand the concept of the time they came out in. I have a harder time understanding people who leave out (based on sheer impact on the industry) FF7, WoW, and Oblivion. The question really is just where you place the dividing lines on eras.