Originally Posted by
Wolf Kanno
It's still archaic as trout as well, though you may get a treat, because the main character Aleph is speculated to be Hiriji the reporter from SMT3. SMT1 has actually been a blast for me, but I eat up this retro trout. The biggest ways alignment affects you in the game is largely controlling who will work with you and frankly everything affects your alignment. Even using a healing church affiliated with a faction or only using demons of a certain alignment will keep adding points into one of the factions. Which can really suck since if you do try going the neutral route, you actually have to roll in the Law and Chaos factions for certain bits of the game and if you don't pay attention to these elements, you can wind up getting stuck as one of the factions. I had to pause my game
I wouldn't call the Law/Chaos endings glorified game overs. Technically the True Demon and White Ending from SMTIII and IV are more appropriate for that term since the ending is basically Total Reality Omnicide in both cases. Most of the time, Chaos is all about returning the Old Gods to glory and Law is building the Thousand Year Kingdom. Though interestingly enough, the Neutral ending in SMT1 is the canon ending since SMT2 picks up where it left off.