...I just realised I have been painting "NPCs can't go here" instead of "Players can't go here" everywhereSo that explains the walking into walls! It was designed to keep certain animal elements from either escaping their confines or alternatively blocking players into tiny spaces.

So that explains the walking into walls! It was designed to keep certain animal elements from either escaping their confines or alternatively blocking players into tiny spaces.










Granted, I know the banter is pretty randomized when it comes to who says what, so it's not really something that can be fixed. Not that I WANT it to be fixed - it was just pretty weird 
