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Thread: Death of a Fansite - An EoFF RPG

  1. #361
    C++ does not work - that is very strange as most normal games are made with C++ actually.

    What about Java?

    And about the editing - I doubt you will have the need to edit too much. It is supposed to be a self-satirical battle with a caricature of me + Sephiroth all in one.

  2. #362
    I'd probably suggest having a look at what RPG Maker MV is and does, as it may not be what you are quite imagining it to be. It's a tool for idiots. Which isn't meant to be disparaging because, well, I use it, and I am definitely an idiot.

  3. #363
    Quote Originally Posted by Psychotic View Post
    I'd probably suggest having a look at what RPG Maker MV is and does, as it may not be what you are quite imagining it to be. It's a tool for idiots. Which isn't meant to be disparaging because, well, I use it, and I am definitely an idiot.
    Mind if I show you the half-assed pseudo code that consist half of code, half of just the descriptive version of it? It is not even close to be finished but you would get an impression of what I would send to you in the end and you should also be aware that I would add a few comments in the final suggestion then.

  4. #364
    Sure, go for it. I'm off to bed now but will have a look in more detail tomorrow after work.

  5. #365
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    Sephiroth's 'Correct Approach' attack: Charms a party member, then forces them to use a strong attack against the party member with the lowest defense stat.

  6. #366
    Quote Originally Posted by Del Murder View Post
    Sephiroth's 'Correct Approach' attack: Charms a party member, then forces them to use a strong attack against the party member with the lowest defense stat.
    As far as I am right now the moveset consists of:

    Masamune Slash
    Telekinetic Crush
    Adamant Stubborn Viewpoint
    Smugh Laugh
    Villain Cliche
    Nameless Spell That Has a Name Paradox
    Reverse Game Design
    Campfire
    Sacred Judgment
    Nonsensical Annoying Speech
    Nullify Counter Argument
    Read Mind: Canonical Counter - this technique, hah, if Psy can actually do what it should do it would be hilarious
    Not revealed
    Not revealed
    Not revealed
    Limit Charge

  7. #367
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    Sephiroth should be included as a boss in The Three Witches DLC and also be vulnerable to the Toad spell.

  8. #368
    Quote Originally Posted by Del Murder View Post
    Sephiroth should be included as a boss in The Three Witches DLC and also be vulnerable to the Toad spell.
    Why that?

  9. #369
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    I think it would be funny.

  10. #370
    To help you out:

    With previous version of RPGMaker you don't actually code anything.

    Most of all the comes prepackaged into the kit. You just have a relatively simple interface and give it general guidelines as far as what they do.

    "I want an attack called Masamune Slash that does physical damage twice at medium strength"
    "I want an attack called Smug Laugh that lowers all characters physical attack power by x"
    "At 10% health, I want him to auto use an ability called Sacred Judgement, which drops all characters HP to 1"
    "This boss is weak to Holy status attacks"

    You can also select the sound effects played and animations displayed during the attacks, and things of similar nature.

  11. #371
    Here is an idea for a challenging boss, well actually 2 bosses.

    One uses only physical moves and can also only be hurt by magical attacks.
    The other uses only magical moves and likewise can only be hurt by physical attacks.

    When one goes down the other goes into a berserk mode where it gets faster and or uses more potent attacks, so if you don't plan for that phase the boss will steamroll you.

    I'll flesh it out a bit and send it to you later.

  12. #372

      +

    Quote Originally Posted by theundeadhero View Post
    To help you out:

    With previous version of RPGMaker you don't actually code anything.

    Most of all the comes prepackaged into the kit. You just have a relatively simple interface and give it general guidelines as far as what they do.

    "I want an attack called Masamune Slash that does physical damage twice at medium strength"
    "I want an attack called Smug Laugh that lowers all characters physical attack power by x"
    "At 10% health, I want him to auto use an ability called Sacred Judgement, which drops all characters HP to 1"
    "This boss is weak to Holy status attacks"

    You can also select the sound effects played and animations displayed during the attacks, and things of similar nature.
    I wish I knew that before writing 11 pages of pseudo code.

  13. #373
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    Quote Originally Posted by qwertysaur View Post
    Here is an idea for a challenging boss, well actually 2 bosses.

    One uses only physical moves and can also only be hurt by magical attacks.
    The other uses only magical moves and likewise can only be hurt by physical attacks.

    When one goes down the other goes into a berserk mode where it gets faster and or uses more potent attacks, so if you don't plan for that phase the boss will steamroll you.

    I'll flesh it out a bit and send it to you later.
    I just sent a similar idea to Psy. My version involved the two bosses casting Raise on each other unless you could defeat them within a turn of each other.

  14. #374
    When Psy opens his PM, 2 seconds after he already regrets offering me this.

  15. #375
    Just out of curiosity as I haven't heard much talk about it, how did you all find the "Desert wanderer" boss battle? How did you all deal with his 99,999 attacks?

    Also, did any of you find a certain disappearing blue thing out there? (this is actually a Fallout 2 homage)

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