No no, it's a fair point. I would really like a discussion about the battle system, balancing, strengths, weaknesses and so on, as this is only Version 1. More to come. But I also think it's a conversation best timed for a few days from now once all is said and done. There are ideas for future endeavours, I think.

To give you a quick hot take on that though, I do find Bubba's boost to be incredibly useful myself. If we zero in on weaknesses then of course the impact will be relatively negligible. Where it shines is on multi-hit skills and non-elemental ones. Nut's Wild Swipes, for example, or Scruffington's Thief's Revenge. Plus it also just raises the generic damage of more general utility skills like Formy's breaks and drain abilities. Plus naturally the impact on the two damage limit breaking limit breaks (...what the hell did I just type) is sublime. But, more anon, perhaps.