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Thread: Final Fantasy III: Hints and Tips

  1. #16

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    Quote Originally Posted by Fynn View Post
    Well you are wrong

    V, Tactis, and Bravely Default did it best

  2. #17
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by Formalhaut View Post
    How often should I switch jobs? I know there's a job adjustment period and job levels affect quite a lot, so is it better to have specialists or stick to people who have a decent job level in a few jobs?
    Honestly, experiment. While it is useful to have high proficiency in a job, it's only super useful for the Thief class because they need a Job Proficiency of 80 or higher to even stand a chance to steal Gungnir from Odin. Other than that, several jobs only need levels in the 30s at most to see most of what they got to offer.

    The real joy of III's Job system is using different party configurations, so I say try out everyone at least once and figure out what works for you. The 3D Remake version did a pretty upstanding job of balancing all the classes to the point where you can use all of them throughout most of the game if you desire, so only switch out when the game throws a challenge at you that requires a specific setup like the Mini-Dungeons and Garuda boss battle.

  3. #18

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    All job classes are used excellently in all FF games imo, apart from this one where the unforgiving difficult bosses and dungeons means that you have to abuse the system to pass. Unless you are highly skilled.

  4. #19

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    Is Gungnir really worth all that? Unless it's for completionism, a single weapon sounds like a fairly poor reason to spend the entire game in a job that is (generally) one of the weaker ones.

  5. #20

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    It's not really worth it since the remake has job specific mastery weapons you can unlock with pretty minor grinding, most of which are extremely potent on their own, so there isn't much of a need for it other than to say you got it, much like the Onion gear. That doesn't mean you'd be SORRY to get it, but it isn't really needed.

  6. #21
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by Lord Golbez View Post
    Is Gungnir really worth all that? Unless it's for completionism, a single weapon sounds like a fairly poor reason to spend the entire game in a job that is (generally) one of the weaker ones.
    Quote Originally Posted by Rez09 View Post
    It's not really worth it since the remake has job specific mastery weapons you can unlock with pretty minor grinding, most of which are extremely potent on their own, so there isn't much of a need for it other than to say you got it, much like the Onion gear. That doesn't mean you'd be SORRY to get it, but it isn't really needed.
    Depends on the platform you're playing on. Original DS? It's worth getting because the Job Weapons can easily be locked due to the Wi-Fi service being gone. Any other version? Not terribly important unless you like Dragoons. Though having a high Job Lv. for Thief does increase the chances of stealing Phoenix Downs which are not sold in shops and the DS version is still hard enough to make this ideal, so it's worth leveling the class to it's maximum strength. Frankly, all the classes benefit pretty well from higher Job Levels, simply because it does affect their Offense/Defense. Even in the original, it's worth staying in a class for a while to build proficiency.

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