Oh yeah I forgot Ally: Any is a surprisingly versatile gambit.
Having an MP: <10% = Charge gambit is useful for spellcasters. I recommend 10% because Charge's failure rate gets higher the more MP you have.
Oh yeah I forgot Ally: Any is a surprisingly versatile gambit.
Having an MP: <10% = Charge gambit is useful for spellcasters. I recommend 10% because Charge's failure rate gets higher the more MP you have.