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Beat Roblon and discovered I should have had the Dispel spell by now and simply missed it awhile back. I'm going after Carrot next, but first decided I wanted to finally deal with the last two Espers I have access to.
Pros:
- Finally got Dispel, which is great because I ran out of Dispel Motes ages ago. Can't believe I missed it in the Tomb of Raithwall.
- When my party accidentally pissed off a Leamonde Entite (Darkness based) being in the Nabradia Deadlands, Vaan managed to somehow snatch one of their rarest items before we ran for our lives.
- Finally beat Roblon, part of my former defeat is due to my own negligence and the other simply involved taking some Dark Souls strategy. So I've been pretty lax with Buff spells, largely cause it takes too long to fully buff a team with single spells, but since I finally got Protectga and Bubble, I through those on to help deal with the Dead Bones. After that, it was just simply a matter of using team with long range weapons to snipe and aggro one skeleton at a time. I still managed to get a Chain going for nearly fifty enemies, which is insane for such a small area. Roblon for the most part was pretty helpless without the undead horde backing him up and his strategy is to cast Fear on you to wipe out your MP so you can't deal with the undead. Pretty clever.
- I almost beat Cuchuclane (sp?) on my first try. The hard part is dealing with Disable, but if I outfit everyone with the right accessory this should be pretty easy, especially since it will reduce the amount of time my party wastes trying to cure all the status ailments.
Cons:
- Some of these treasure chests are really hard to see since they blend into the background, how I missed Dispel.
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