Quote Originally Posted by Berserker[Red] View Post
What I liked was to be able to "explore" the map further, and globally the freedom feeling (including the leveling system). Besides the whole quest is about seeking some clues to advance (like any RPG will you tell me): I remember to have been stuck more than one time
Except this, it remains a classical game at all (in my opinion).
First time I played this game I kept wandering off into the Mysidia and Warship regions, and I was like "what? are you kidding me?" and gave up. xD
Then after getting some experience with old-school RPGs I learned that I was not necessarily supposed to wander around everywhere just because I could.