Results 1 to 4 of 4

Thread: Gameplay Balance

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    16,080
    Articles
    52
    Blog Entries
    12
    Contributions
    • Former Cid's Knight

    Eureka! Gameplay Balance

    We often discuss gameplay balance but where does everyone fall on the spectrum. It would be silly to imagine people could agree on what is a fairly balanced game as we all have different tastes and what not, but I would be interested to know what people consider to be a balanced game difficulty-wise. I'd define it for this thread as being a game that is not too hard or easy, just the right amount to keep you working at it until you win.

  2. #2
    Yossarian Lives Administrator Psychotic's Avatar
    Join Date
    Aug 2002
    Posts
    51,005
    Articles
    71

    Default

    I like it when it feels like I've lost because I smurfed up, not because the AI essentially cheated or because the game became a test of my patience rather than my skill.

    My favourite hard but fair games are roguelike-likes. Spelunky, Binding of Isaac, Rogue Legacy, FTL and my current favourite Downwell. I definitely feel like it's my fault if I smurfed up, and I'm also happy to accept a little bit of RNG shafting too. The random nature of them goes a long way to making it feel a lot more fun rather than repeating the same checkpoint over and over again, as does the feeling that each death is a lesson.

  3. #3
    *permanent smite* Spuuky's Avatar
    Join Date
    Nov 2001
    Location
    Hell, eventually.
    Posts
    3,157

    Default

    I prefer games that other people think are really hard, but hard in a way that requires thought rather than twitch skills; Super Meat Boy is really hard, but not my style, for instance, that's a lot of muscle memory/reflex skill. I prefer ... "intellectual" difficulty? That's a bad word and not really what I mean, but I think it conveys the point. I love puzzle games, the harder the better.

    I like Dark Souls, because it's pretty hard but the skills that it requires aren't really twitchy and reflexive, because it's not fast-paced despite being an action game.

    I really love hard turn-based games the most. I feel like I mention the game a lot, but Divinity: Original Sin on Tactician difficulty? Sign me up.

    I really hate difficulty that is just a test of patience as Psy said - how long can you repeat this single pattern to wear down a giant HP sponge, for instance.

    On the "easier" side, one thing I've always appreciated about Dragon Quest is how balanced the games always feel, all the way through - I never feel like I have to grind (well, except for in DQ1 or whatever of course, which is really a kind of different style than the rest in reality), but I never feel "too strong" for the areas I'm in either.

  4. #4
    Feel the Bern Del Murder's Avatar
    Join Date
    Jun 2001
    Location
    Oakland, California
    Posts
    40,734
    Articles
    6
    Blog Entries
    2
    Contributions
    • Former Cid's Knight
    • Former Administrator
    • Hosted the Ciddies

    Default

    For more difficult games, I much prefer turn-based RPGs or platformers rather than action games. In action games, I just want to hit or shoot a bunch of stuff or explore the world without worrying too much about dying. Fire Emblem games on the traditional ('hard') difficulty have a great balance for the most part. They require careful planning and assessing your strengths and weaknesses. For platformers, the recent Donkey Kong Country Returns series has been satisfyingly difficult but with a great balance that did not make me feel the levels were cheap or the mechanics sloppy in any way. They are just well designed levels that require thought and observation.

    Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
    When I grow up, I want to go to Bovine Trump University! - Ralph Wiggum

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •