I hated it it was a kid; as an adult, I can better intuit where Nintendo would hide the next key or objective. Wondering aimlessly and changing the water levels to find oh, I need to bomb a wall in this room to progress was the worst. Now, I'm look "this room is suspiciously empty, seems bigger on the map, and oh hey, is that a crack in the wall" as opposed to like "who needs maps, honestly?"
When I last played it on the 3ds, I disliked the shadow temple more. Something about it just irked me. I suppose it was the lens of truth having to be constantly bothered my natural urge to conserve magic.




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