Yiazmat's AI still has bugs.
Updated.
Before Yiazmat's Cyclone caused a soft-lock during battle, now fixed.
An obvious bug; must and has been fixed.
Now features a new location with new backgrounds (finally got it to work!).
https://www.youtube.com/watch?v=WtfvtioJglQ
It may only be one field; but it just proves the possibility. I know the layers aren't perfect; it's my first time using the background importer, cut me some slack. Not currently compatible with HD backgrounds. I don't know that method used or if it'll work out together.
Original BGM are now compatible, (you can use the vanilla p0data61.bin file with this mod) to a degree. Some scenarios may not sound right doing so. But generally overall works around.
See OP for link



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