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Friendship *is* magic.
Five things I don't want
1. Only voice acting - I don't care if it's done well or not, let the traditionalists like myself have the opportunity to use text boxes that we can control, and still have the other sounds as we do so.
2. Actual turn based battles - "Active Time" is not turn based, as you can be attacked while selecting (at least that's how I see it), basically don't do what Final Fantasy X did, where you can just leave your battle unpaused for days and still be okay.
3. A battle that is anything but ATB - providing we're talking about a Final Fantasy style RPG, that is. I will admit that for other games, it can work in my opinion.
4. Only medieval worlds - expand what kind of world RPGs can have.
5. "Berserker" characters - characters you can't control? Never wanted them before, don't want them now.
Five things I do want
1. Interactive attacks - don't just have us select attacks, have a specific code to use, like the trigger command or "Duel" in Final Fantasy VIII or the Overdrives in Final Fantasy X, at least when talking about specific "Limit Break" style attacks.
2. An option for text base speak - at least give people like me the option for this.
3. Modern locations - I love when RPGs have more modern looking locations like in Final Fantasy VII and Final Fantasy VIII.
4. The World Map - Final Fantasy X didn't look right without it, and I have no idea what the later ones did.
5. A storyline for each party member - even if some are optional, let each character have their own little "ending" located somewhere in the game, as well as the big ending where we win the game.
I realise a lot of these coincided with each other, and I also realise that a lot of this was more "what I want/don't want in Final Fantasy more than anything.
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