It's really fun though, no questions asked, but...

While I stand by my previous statement, I am so very conflicted with these series. Love/hate kind of relationship.
I don't consider the games bad or anything, I just have way too high expectations. After playing KoF, Blazblue and TeamNinja's Dead or Alive a lot, Dissidia, especially NT, does things I didn't expect to ever play, much less to like. I just feel the fighting engine they made from the getgo, is a bit too limited to properly represent all of our characters properly.

Firion plays nothing like I'd expect him to after playing FFII, Cecil is just plain weird, and Bartz' mime gimmick only kinda workrs. And it really bothers me that the only FFIII protag we got in the west, Luneth, doesn't actually show up in a proper fashion. Granted, the Warrior of Light in FFI didn't have any options other than Attack or use White Magic, but he's the FF Archetype so with the shield mechanics, he gets a pass.

I'm just saying, this looks so based on Advent Children, (which I like) that when they try hard to adapt the classically medieval characters to Cloud/Lightning/Noctis feats, it's starting to feel forced.

Not that they have much of a choice. Still a good game, I just expect 'even better' from Square and the guys who made Dead or Alive and Nioh.