I'm with WK on his first one. Too many of the 'top' games are now open world sandbox. I like those games a lot but they take so much time to complete that I can't get to them all. I can easily just ignore the ones I think I'll like less but the problem is that 'volume of content' has become the new standard to achieve, and developers have been focusing attention on creating new open world sandbox games or transforming their current series into that format, which leaves less resources to develop shorter but amazing experiences. Naughty Dog has been the one company that has stuck to its model of creating amazing single narrative experiences that don't require a ton of time and I love them for it.