The House of God quest and A Bird in Hand quest both broke the game for me in different ways. My favourite is the House of God quest, where it made load times grow exponential while locking my ability to save, so I kept playing until trying to initiate a conversation with an NPC prompted a thirty minute loading screen and then crashed.

Having finished it yesterday, I'm remain unconvinced. There are some good ideas there, but none of them feel properly, intelligently implemented. Quests that have expiration? Cool. But the only quest I failed was regarding heretics, who weren't exactly going to disappear any time soon.

Aside from that, my two biggest gripes are the lack of PoC and the fact that the creative director is a member of that videogames alt-right gang and personally sent his goons after my partner, which probably impacted my ability to appreciate the game somewhat