Didin't play a whole lot of SaGa 1 today.

In SaGa Frontier 2, I learned the Gryphon enemies that murdered me last time have close to 22,000 HP. T put this in perspective, I just fought my first boss in Wil's Chapters in this very scenario and he has about 3,300 HP. So close to seven times the normal health of anything I've faced before. Salt aside, the chapter turned out to be a pretty interesting one and in hindsight, I must say that SaGa is not afraid of killing people off in this plot. I've already seen several prominent figures in both stories die off, and I even learned one of my playable characters would have actually died had I chosen her for a particular chapter.

I have also learned that using the triangle button while in the equip menu will actually bring up the items stats, which made me realize that I actually did have some armor and stuff I could use to buff my party. If this game could use anything, it's a visual cue for your offense and defense so you can see which items are actually stronger without having to play menu tag.

The most interesting aspect of Wil's plot is that it really has a JoJo's Bizarre Adventures vibe to it. I'm still in Wil's chapters, but I know his story continues through his bloodline and it involves a conflict with an ancient evil artifact.Basically the plot is starting to move away from Wil learning about his parents and is now starting to become more of a personal grudge against this magic Quell that has caused the death of a few relatives at this point. I'm glad it's finally picking up.