Took him down after my foruthish attempt. Kept forgetting to equip the glass sword so I could some serious damage. I did barely win though with my Esper of all people being the last character standing and she finished it off with her Psychic Gun. The boss has three phases, when it starts off, it hits you with its four main cannons that do about 200hp when all four are active. As you damage it, cannons get defeated and the damage goes down, so you need to probably have one character focus on healing during this point cause you want your HP to be as high as possible for the final round. The second phase has the boss use a powerful smashing attack that does a lot of damage if it lands but can be negated by using a shield or Tank. The final phase is where trout gets real. The boss unleashes its main cannon and its basically Zeromus' Big Bang attack on steroids. I've seen it do 115hp, I've seen it do close to 700 hp in a game where your HP sort of maxes out at 999hp. The attack does random damage, though squishy characters and your robots will certainly feel the higher spectrum more than others.

I had my robot Suny use the Tank for the first ten rounds and switch to the Laser Rifle when I ran out of uses. The Tank made the second phase a breeze, and he ended up surviving the final phase for longer than I expected due to some RNG with the damage.

Bast, my monster was the highest level of demon class for this fight. He basically sunk all of his uses of the Flare spell in the first round so I didn't take as much of a beating which was nice. Afterwards, I has him switch with my Esper for healing duty until he was flattened in the final phase after the second or third use of the Smasher Cannon. He did end up being the MVP in some ways cause due to his speed allowing him to get his healing spell off before the boss attacked, he was able to heal up Eos to survive the following two rounds where she finished him off.

Sol, my human, performed admirably, but I wish he had last a bit longer than he did. He started the battle using Gungnir to do damage since his stats allowed him to do slightly more damage with it than X-Calibur. In the final phase, he used the Glass Sword to do a massive 1100 damage to the boss which may have bean the factor that won the fight besides Bast keeping Eos alive. Unfortunately, some bad luck with RNG had him knocked out before anyone else in my party cause he kept getting hit with the 500-700hp damage hits and Eos was just not fast enough to save him.

Eos was pretty much the MVP of this fight despite goign in with a bad setup. I was never able to learn any useful high end spells like P-Blast or Flare for her, instead I kept relearning a second set of Cure spells which are certainly better than a lot of other things she could have obtained. I didn't get her any Flare tomes or Heal Staffs to make her a more useful healer or damage dealer either, but luckily, her Magic stat was ridiculously high so the Psychic Gun did like 600+ damage a pop, allowing her to keep uo with Bast's Flare spells, and Sol's end game weapons. Her strategy in the first round was just to keep the team healed up and once Bast ran out of Flare spells, she switched with them and started pumping the boss with Psi-Gun until the third phase where she helped Bast keep the party alive, but once it became clear healing wasn't going to save everyone in time, I had her switch to offense and she thankfully killed the boss when she did as her health was probably less than a 100hp by that point. It really helped that she seemed to luck out with RNG as I felt she would have died in the round she killed the boss, but was thankfully only hit for a little over a 100hp that round.

The ending has Isis explain how she's a fail safe used to restore the very structure that keeps all the worlds in tact and she sleeps or a thousand years between reboots. The party is a bit sad they won;t see her again but promise they'll tell their descendant about her when the next reboot comes. With that, the party reunites with the MC's Dad and we get to watch a montage of the party revisiting all of the worlds on their journey home. The final scene has the MC's dad waking them up in the middle of the night like in the opening, saying he's leaving to find the Lost Ark (have I mentioned that your dad is an Indiana Jones expy? He wears the fedora and uses whips as well) and the MC tells them they want to go with them this time, which he agrees. The two are stopped from exiting out the window by the MC's mother who scolds them for leaving her behind all the time and ask to come along this time. So the whole family leaves on an adventure.

Overall thoughts:

Favorite World: Either Edo, the Giant's World, or Venus' world
Least Favorite: Nasty Dungeon
Favorite Boss: Odin or the Magistrate's Father
Favorite Guest Party Member: Your Dad, Teacher, or Isis.
Best Race: Robots or Espers

In terms of gameplay, SaGa 2 is a much needed improvement over the original. Espers have better control of how they develop, humans don't feel as broken, monsters are also better balanced. Robots are a cool new addition and add a lot of variety to team builds despite being the most broken of the classes. The worlds also have a little better variety to them and I enjoyed the guest party system. I do feel this game is more difficult, but largely because its better balanced than the original.

MAGI also just gave you more customization options, which I appreciated even if the game strips this mechanic away from you during the final parts of the game.

Story wise, I appreciate that the scenarios have a little more depth to them and characterization with the NPCs. SaGa1 was always a bit weird cause it almost felt like the later section had more depth to them than the earlier ones. Yet, I kind of liked the more MegaTen vibe of the original. In hindsight, SaGa2 is certainly a lighter and softer story than the first game, with a lot more humor spread throughout it which made it more memorable in some ways, but lacked the kind of twists and drama of the first game. I like both, but for different reasons.

Music was also pretty snazzy, this was the last game Uematsu did but the first one that longtime SaGa/Mana composer Kenji Ito would work on.

Overall, I would recommend this game if you want a fun and simple portable RPG with a bit of challenge going for it. Its also a pretty good intro to the series as well because there is certainly more of a story and cast to this game than the first entry and I feel the lighthearted nature of the game may be more appealing to a general audience.