Oof I did a lot today, so much I'm probably going to forget some details.


  • Rescued the Fairy from the circus, though she ran off.
  • Found Tatyana's hometown and she's no longer on my team.
  • Found Black's Treasure
  • Kicked the crap out of Undine and Volcano and stole the Archfiend Shield for myself.
  • Sopped a Lovecraftian inspired serial killer in Vanguard.
  • Transformed Vanguard into a ship.
  • Recruited Boston
  • I have found the Tower in the desert where the religious cult is. I can't seem to get in though.
  • Got my ass handed to me by Gwayne I want to say. The baby dragon the Matriarch raised.
  • Found the jungle city with hints to where that fairy ran off to.
  • Nearly won the Zweig Tournament thanks to Backstab but got my ass handed to me in the final round against the final Goblin enemy from Team Gob.
  • Got my ass handed to me by the plant creature guarding the Shifting Sands.
  • Restarted the Blacksmith shop in Pidona and have acquired most of the item I can that don't require a secondary item.


I think I've unlocked like 80% of the map by this point cause I'm running out of places to go. I'm actually currently doing a quest with Boston which will probably open the door to Forneus, but I really don't want to fight him as my first Archfiend. I've explored the Archfiend's Castle cause I heard the earth archfiend's location is near, but can't seem to find it. I feel I'm at the point now where I need to start fighting these elemental lords but I don't really want to face the one I'm well on my way to finding, and while I have a strong idea of where the other three are, it seems like I'm missing an event flag to activate them cause I can't really enter the tower or climb the fogged mountain. The Archfiend's Castle led me to a dead end with a magic door requiring a ring, but that almost feels like something end game. My party has grown pretty well, but I am reaching the point where I want to drop some people.

Khalid is doing okay, especially once I upgraded his scimitar to a Falchion. He seems to spark new moves more with curved blades that regular ones. I really need to develop his magic better.

The Minstrel is doing okay, but I'm also kind of bored with him already. He's been a Mace/staff specialist so far, but I'm still not terribly impressed with this weapon. He does get perks for sparking some interesting moves though.

Ward is the guy I'm the most conflicted with. On the one hand, I was never partial to his character but he's been a pretty good badass and I feel like a Greatsword specialist seems a bit rare in this game so far. I may still drop him though despite being one of my better characters.

Robin is amusing but my god it seems like an act of god to get him to master moves. I blame that for why sparking new rapier moves has been rare with him simply because I'm wasting too much time trying to master the few he has sparked. I do love his high wind magic though, and I keep forgetting he has them. I will probably drop him eventually as well, but I can see myself picking him back up later.

Ellen is not doing so bad, she's been sparking some really good crowd controlling techs, but I wish she would spark a few more boss killing kinds cause I'm getting smacked around a bit more than I am comfortable with. I really need to focus on her magic, I've been severely neglecting it. I wish she would spark more melee abilities, but perhaps Boston will fix that area.