-
I know I haven't updated this in ages. I more or less abandoned Legend III because I got stuck and wasn't invested enough to look up the answer. I have been playing the mobile game during this whole time and have enjoyed it immensely. But unfortunately, it suffers from several of the issues I have with a lot of SE's mobile titles. Mainyl the game overloads you with events distracting you from the main narrative, and secondly the game has become a bit too bloated in terms of memory storage thanks to the constant huge updates. I've had to delete most of my apps just to keep the damn thing on my phone. It's a great game, but too big for its own good.
Narratively, it's one of the more interesting games in the franchise and I love the fact they learned their lessons from Dissidia and went all in with really playing with party dynamics and playing up each characters story. There is a wicked cool moment where Sophia (a Crusader class character from RS2) gets to give Kzinssie a reason you suck speech after revealing she knows the power to dodge his Soul Steal move thanks to her time with the Emperor from her own world. There is also a cool event where Undine opens a magic school for all the kid characters and one guy decided that Gustave XIII of all people should be their body guard to some mixed trauma.
Basically, the game allows the new story characters to summon heroes from other worlds, but they are from different points in time from said world, explaining why you can have multiples of the same character in the world. This leads to some really dark moments, especially in some of the tower sequences, where you're dealing with characters who meet untimely ends interacting with heroes from their own game knowing their fate. Likewise, the game has an ongoing subplot about the eight heroes from RS3 discovering that one of them is missing in this new world, to the point the memory of them has also been sealed away. There is also some political intrigue going on as well, made amusing by the descendant of Monika and Mikhail asking them for leadership advice. Overall, the story is actually one of the highlights of the game.
The gameplay is also great. but eventually slows to a crawl when it becomes an equipment grind. Thankfully, equipment is not part of the draw system like it was in Record Keeper so obtaining it isn't usually too difficult, just grinding materials can be tiresome and gaining S rank stuff is hard since it's locked behind higher difficulty levels. It's been a fun game, it's just hard getting past the mobile genres gatcha elements. I still feel like I spend too much time doing side stuff instead of playing the main quest which is annoying. Still, once I reach another update that it too big for my phone, I'm likely going to drop the game.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules