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Update Time!
SaGa 3 - I'm going to level with you. This has been one of the hardest games to get into. Mainly because it's kind of blah in terms of gameplay. Like there are some interesting ideas for sure, but not a whole lot of reason to bother either. The game tries to keep the idea of weapons being based on stats, but it doesn't really work very well because the party is static in level ups so agility based weapons are often not as useful as others. Monsters and Robots are neat, but they have so many drawbacks and not enough positives to make it a hard argument to bother with them instead of just rolling with your party normally. More damning is how bad this game has already started re-using enemy sprites. I'm already on my fourth tier of all of the starting enemies and I've only beaten four bosses. So my issue is that I find the narrative interesting, but the gameplay is so stale that playing has been hard.
Unlimited SaGa - Finally finished Side-Quest Hell. The only sidequest left is the Secret Quest, which is basically a randomized quest designed to give players a chance to level up more once all the normal quests are done. I've managed to gain a lot of new techs for my party, transformed Armic into a one squirrel/beaver boy swimming /climbing expert, and I have been making a lot of Damascus gear and finally crafting them with elemental arts so my team can start making use of all of these spells I've been teaching them. My only real regret is how Judy can't seem to gain any panels I really want for her, and Michelle refuses to spark third and fourth tier melee moves for some inexplicable reason. The last few missions were interesting. One involved chasing a bunch of monsters through a scary garden because they stole a love letter my client had left there. The final wonder I did involved hitting switches on a series of floating islands to bring up and elevator that takes me to the Blue Dragon that is lord of the place. I went searching for a wealthy man hiding out in his treasure vault because his wife hasn't seen him in awhile and she needs access to the vault to sell off his collections, and finally I went to a Knight's Mausoleum that has a Heaven/Hell aspect with the floors and the top and bottom floor are guarded by a really nasty set of bosses that actually stalk the floor, so you don't really know when you'll actually encounter them. Pretty neat overall. Part of me wants to try a few secret missions to see if I can luck out and gain the panels I really want, and the other part of me is frankly ready to move on with the plot and try to finish the game soon. I have maybe two more story missions left from my understanding. I may write up some valuable info for anyone crazy enough to try this game out in the future, but I get a feeling most people here are likely not interested. It's an incredibly quirky game.
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