Legend of Mana is done. I'm kind of grateful that the guide I used left the Jumi Arc for the very end cause of the three main scenarios, it always felt the most epic of the three. I mean the Irwin/Matilda Arc has a pretty gut wrenching ending, but the whole plot is an idiot one where if everyone wasn't so stupid, everything could have been resolved pretty easily, so it's hard to feel sympathetic to anyone except for Daena. The Dragoon Arc is pretty awesome, and probably the easiest to activate and complete, it's only real issue is that's it's painfully short and most of the really interesting elements concerning it are hidden away in the in-game lore guides. The Jumi Arc just feels the most "Mana" to me I guess. It starts off kind of goofy, then gets painfully dark, it also twists everything around in a way to make you wonder about the people you've been helping, and it feels like a good chunk of the nuance was left out of the localization. Still, it's interesting how jerkass Elazul winds up being the most reasonable and frankly innocent character in the whole mix. Also Pearl is just adorable and Blackpearl is easily the best Ally character in the game, which is probably why she's unavailable outside of the Jumi Arc scenario. The game's ending is also typical of the franchise, being quite bittersweet and leaving you wonder about the fate of the world you just saved, the game also has thematically one of the coolest final bosses outside of the Mana Beast in SoM of the series. Glad I played through this lost gem again this year. So now it's Seiken Densetsu 3 and then it will be Halloween gaming next month.