To be fair to Tabata, he's not in charge of the design of the females. In fact, Cindy "jiggled so much" in the early builds, Tabata had them tone it down according to interviews. I'm not saying he's some saint or anything, but he seems to at least understand that such blatant sexual fanservice isn't okay with part of the fanbase, especially in the West.

The writing is a bit different, but in CC's case, that was out of his hands and Nojima's retcons to the characters, though I would say Cissinei was probably one of the better original characters to come out of the Compilation. XV goes back and forth. Cindy does have a bit more depth to her, but it's also obvious she's here for fanservice. Lunafreya is underutilized and feels more like Compilation Aerith where she's more of an ideal than a person. On the other hand, Iris and Aranea are some of the best NPCs in the game, far better developed than Cor (a guy who was meant to travel with the team in Versus XIII) and Genitana was one of the surprise hit characters for me in XV. Of anything, the two females who got the most marketing underperformed, whereas the ones who weren't shown ended up having the most depth to them. He certainly could have done more for Lunafreya, especially when the character she replaced had more potential from the early trailers of vXIII. Cindy is certainly a mark against him cause while I feel her questline gives her some good characterization, the pandering to the more pervy part of the fanbase is pretty obvious.

I really need to get back to Type-0, which I feel would be a more fair assessment of Tabata's style since it's an original piece and not him being roped into work on another person's concept.

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To swing this back to the original topic, I was reading an interview between Famitsu and the DQ team where they discussed the possibility of a large scale HD 3D remake of any of the classic DQ titles. While the team said they thought about the possibility of doing so with DQIII, they ultimately decided it would be better to simply focus on DQXII instead, and this kind of caught me by surprise of the difference between DQ's producers and FFs. Let's face it, XVI is on hiatus until the VIIR comes out, and it's always struck me as peculiar that so many FF fans would rather see a remake of an older game than a new entry, which I feel is telling of the series and the fans in general.