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Not that this excuses it, but the completely unrelatable, convoluted plot issue, or the issue of needing to access several forms of media/platforms to get the whole story seems to be a theme across a few modern Square-Enix games.
I still can't relate to FF13's story. I just think it's dumb. 
The way they delivered FF15's story across several different platforms, and then delivered an incomplete game storywise upon release was really off-putting to me.
Are there other examples? I think the latest Star Ocean's story was fairly normal, it's just that the game had a development budget of about $600 dollars because FF15 MUST be a success.
EDIT: Also, yes, I haven't been into a KH since the first one. Sorry Square. I can take a lot of crappiness in a game if I'm really into where the story is going. KH 2's gameplay was better, but I'm not huge on 3D action RPG's really, and the story was dumb. Obfuscation isn't automatically clever.
Last edited by sharkythesharkdogg; 10-18-2018 at 07:06 PM.
Reason: typo time
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