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Thread: Missed Opportunities (FF Edition)

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    The war in FFXII. No this isn't intended to be a snarky comment about how I didn't like the game, although it truly does make most of the game feel like a missed opportunity. In fact, there were several potential jumping off points (for example, a point where a holy place basically gets massacred - but I don't remember place names that well) in the game where I thought "oh, this is where things are going to take off" only to be disappointed because those points never really got followed up on and the game kept going in a different direction. I honestly think it would have been a much better game if the plot followed the war more closely instead of the story it did follow. Sorry if that hits you as FFXII bashing because you love it so much.

    FFX - Seymour as a villain didn't work so well partly because he was so unsuccessful that his later appearances just feel anticlimactic. Perhaps if he had actually managed to become Sin it would have been more interesting. Not sure. I like the game overall, so it's not a complaint on the game, but it sort of seemed like they didn't really know what to do with Seymour in the end.

    FFIX - No summonable Alexander in battle?

    FFVIII - There could be a little more detail on Ultimecia, her timeline, and what she's trying to do and why. The lack of information leads to ridiculous fan theories (i.e. Rinoa = Ultimecia), which are terrible but only exist to try to fill in the vacuum of Ultimecia's nonexistent backstory. She's a real human sorceress, not some abstact entity, and yet the info on where she came from is virtually as shallow as Zeromus. Also, why is Adel a Behemoth instead of a human sorceress (yes she is, don't start with me)? We need an origin story. Seems there's a theme of lack of villain detail in mine....

    FFVII - This isn't exactly a subplot or a gameplay mechanic, but it would have been cool if we could have seen more of Midgar. We really only see a fraction of the city. Very little of the plate beyond Shinra HQ itself, and only a few sectors out of 8 for the slums too.
    Last edited by Lord Golbez; 11-12-2018 at 05:11 AM.

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