FFXIII: There are two major plot points in this game that annoy me in this game. Spoiler tag time.

(SPOILER)So, firstly Sazh appears to kill himself but doesn't. I mean, I don't want him to kill himself, but oh my god can you imagine a playable character committing suicide in an modern FF game? It would be heartbreaking, devestating, especially as Sazh was so loved. It would drill home just how real the stresses being suffered by the character were. I know that it wouldn't make sense as he would want to live for the hope of seeing his son again but all the same, I feel like this was an opportunity for incredible drama in FFXIII that would have gone down in time aside that of Aeris' death.

The second situation is that of Hope - when he goes through his stressful time on Pulse, it's often noticed that his l'Cie meter/gauge/thing is nearing extremes. We see everywhere people who turned into monsters or rocks or whatever, and it almost happens with a playable character but... oh it's fine, it's always fine for the playables, isn't it? I just really feel this, like the Sazh situation, could have been that moment for something going terrible for once. Watching Hope lose hope (no pun intended) and succumb to the curse would have really driven things home. I guess sometimes I just don't like to see a situation where everyone turns out okay. Game of Thrones gives us some good understanding of why terrible things happening can be good for story and, dare I say it because it shouldn't matter in a game, but... get people talking about drama, get some controversy in the game, get some IRL publicity for shock treatment.