-I really like that the earlier games gave train stations and gates between continents their own screens. It seems the more modern the games get, you're either in a city, a dungeon, or the world map. These older games gave you a lot more places to go, though granted it may be that newer games are open world and have less loading screens, so it may just appear like less.

-I used card mod on the Kiros card in Deling City and now I have auto-haste for the rest of the game. Gotta go fast!

-Bio can be junctioned as both an elemental and status attack.

-It may not be efficient to get Lion Heart on disc one, though you technically can. You just have to mug/drop from level 30+ monsters for laser cannons, not beneficial for a low level playthrough (which you may want to do, since enemies level with you).

-Interesting that they would choose 3 people to go to the gateway team, and 2 people for the sniper team. I understand why they would need to do it from a gameplay perspective, since you max out at 3 characters, and one team goes through the sewers. But if it were a realistic strategy, you might just have 1 or 2 go to the gate to pull the lever, and then everyone else to attack the sorceress.

-During your walk with Caraway, most of the bystanders for the parade are just part of the scenery, having no dialogue.

-The NPCs in Deling City feel like they're "under a spell", which explains why they're cheering when Edea kills their president in front of them and calls them all idiots.

-If the Iguion fight is your first time using Irvine, he'll tell you about his limit break instead of talking about saving Rinoa during the battle.

-Seifer has like a 6% chance of being mugged for the "Hero" item, but if you've spent any amount of time modding yourself, you probably only have a sword swipe or two before the battle's over.

-Once you can start drawing the second level -ra spells, you're better off just converting all your level 1 spells. They're kind of a waste of your 8 page magic inventory otherwise.

-If you use Carbuncle during the Edea fight, she'll waste her next 3 turns dispelling you. You can't get a game over here for losing, but if you win you get 20ap.

-Squall isn't dead. Get over it.