1. It hasn't taken them 10 years to make a new mainline entry in the post-Final Fantasy X era.
-> FF12 started development in late 2000, and released in 2006-2007. That's about 5-5.5 years of development time.
-> FF13 started development in early 2004, and released around 2009-2010. That's about 5-5.5 years of development time, give or take.
-> FF14 (the original release) started development in 2005, and released in 2010. That's about 4-5 years of development time.
-> FF14: A Realm Reborn started development in 2011, and it released in 2013. That's about 2 years of development time, which is an impressive turnaround.
-> FF Versus XIII began development in 2006, but that game never saw the light of day. Instead, we got:
-> FF15, which technically began development around 2012-2013 when Tabata took over the project. It released in 2016, so it took about 4 years of development time from when Tabata took over.
2. The original comment I was replying to was talking about AAA games getting sequels within a few years.
-> Pointing out that Square Enix has produced multiple sequels to their AAA Final Fantasy titles is very relevant to the original comment I was responding to.
-> Referring to them as "slapdash" sequels is both dismissive and false, considering sequels such as Final Fantasy XIII-2 introduce a breadth of entirely new content and mechanics.
3. You being disinterested in the original game and the sequels doesn't in any way dismiss my points.
-> You're well within your rights to dislike Square Enix Final Fantasy titles, but they have definitely demonstrated that they can produce both mainline titles and sequels to said mainline titles within a reasonable timeframe.
4. You're right. And Square Enix is one of those developers that does not take 10 years to make a new game.





Reply With Quote