Quote Originally Posted by Lord Golbez View Post
You've got a lot of the same choices as me and I definitely considered Mt. Ordeals too. It's certainly up there for me, but possibly more for the moment at the end than the actual dungeon itself. Although the reliance on magic with both white and black magic working offensively on many of the monsters is a nice touch. And then watching Cecil's levels rocket up on the way down is great as well (I think he usually gains 6 levels in the first battle).
What I love about the dungeon is the fact it really starts to play with forcing the player to use the team effectively. I was originally going to do either the Feymarch/Land of Summoned Monsters, or Lodestone/Dark Elf Cave; but I really feel like this dungeon is the starting point, and the taste of power you're given with Paladin Cecil on the way down is super nice as well.