
Originally Posted by
Wolf Kanno
I also liked Trance, partly because I enjoy the fact it mostly just boosted a characters natural abilities in a way that stays true to their classes, partly because it meant getting rid of game breaking skills like W~Magic, and partly because it wasn't salvable because like most Limit Break abilities, triggering one was almost a guaranteed victory, so unlike VII and X, I couldn't just wait to have my whole party have their limit breaks available at the start of a fight to kill the bosses in one round. So yeah, as annoying as people feel it is, its a great balancing tool compared to the broken games that don't treat it that way.