If there's more time with Avalanche, I'm cool with optional missions that aren't required to progress the plot but fill out the supporting cast in the early parts of the game.
If there's more time with Avalanche, I'm cool with optional missions that aren't required to progress the plot but fill out the supporting cast in the early parts of the game.
YE RAGIN', AYE?
Yeah, I get that it can be kind of annoying to be going "Oh, yet another motorbike getaway", but I really want more flesh to be given to the characters and if that means stuff like what Cell and Golbez said then I'm all for it. A lot of iconic moments are never going to be iconic again in the remake, at least in my opinion. I'm interested in seeing cool graphics and discovering new things. If it was just exactly the same plot and gameplay with better graphics... I mean that'd be cool but this is probably the only game I'd bother buying for that alone, and I'd still be wishing there were at least a few new things thrown in. The more the better... for now. We'll see if I still think so after playing it. xD
Bow before the mighty Javoo!
I get the idea of doing new things for a game. I agree a remake should be more than a 1:1 port with better graphics. My hesitation comes from a combination of the Compilation giving me no faith in the remaining creators combined with taking a portion of the game that takes five to eight hours to complete and extending that content by four fold, which just sends up a red flag of redundant conversations and busy work when translated into actual game design.
I'm all for expanding Midgar, I just don't know if I have faith that SE in general can do it in a satisfactory way. It's not about ruining my nostalgia, as everyone knows, I don't have that for this game, it's more about padding out a remake with what I feel is cancerous game design in order to milk this victory lap. Going back to our discussion concerning how long that Guard Scorpion fight got stretched out, it's looking like from videos of the unedited fight taken afterwards that it may range about fifteen minutes to complete, and I'm just feeling that's a bit excessive. So I'm more concerned about playing a game that could have potentially been awesome but gets consistently dragged down by the creators stretching and milking every opportunity. "Let's expand the rest of AVALANCHE", great idea, but if that translates to the three of them stopping the plot so they can hand out quests that basically involve MMO/Monster Hunter shenanigans of twenty missions of "go here and kill X amount of Y" and then I'll reward you with a bit of dialogue about my character when it's complete; I'm going to be really disappointed.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
i want to see barret interact with bougie top-platers
15 minutes for the Guard Scorpion fight does seem slightly excessive. However, I'm all for it. The Remake is going to be cutscene heavy. I mean. Cut. Scene. Heavy. Which I'm also all for. Boss battles might feel "stretched out" to balance out the gameplay-to-story.