I feel like the further you go in the game, the weapon durability becomes less of a problem. It was pretty quick before it stopped being a problem to me.
I thought it was a very pretty game, and it was relaxing. I enjoyed cooking even, which I didn’t think I would. That being said, I don’t want this to be the direction all future Zelda games to be in. I like the more narrative driven versions and the more old school top down versions of Zelda too.