Yup, sounds like Barret!
I suspect it is in order to serve as an introduction to the mechanic. It's good design. Introduce a new system with low threat enemies first, so players understand how to use it when the stakes are higher.Originally Posted by Wolf Kanno
The first enemy type you encounter can be quickly beaten by just mashing attack. The second enemy type requires utilising the Pressured/Staggered system. The third enemy type requires character switching to handle range, the fourth requires using magic, and then the Guard Scorpion puts all of it together and introduces more mechanics including exploiting weaknesses with elemental magic.
First, I dunno about you but I definitely had to use a fair number of potions and cure spells. But also... you're in the tutorial. You don't expect enemies to be taking off half your HP with each hit, do you?Originally Posted by Wolf Kanno





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