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After finally giving up on trying to do the expert mission to reclaim the Merori Area with its BS aerial units, I finally jumped into the story section of Chapter 5 which segued nicely into the intense Chapter 6. I am now currently in Chapter 7.
Pros:
- Holy hell I'm really digging the plot of this game, this is how you raise stakes people. I can now safely say that Rubrum is at best the designated heroes of the story, but in truth, I'm kind of hoping we lose the war cause the Suzaku Crystal is smurfed up. Though I tip my hat to the Type-0 team, this is how you build a solid world setting.
- I should have known by the name of the place (SPOILER)The Big Bridge that I was going to fight him...
- Yes, I finally get Odin!
- Holy hell Bahamut Zero and Alexander are frightening.
- I have a pretty good idea of who the new l'Cie is and I am looking forward to kicking their ass.
- I am now even more curious about what is really going on in Concordia. I also now really wish we could have known more about Lorica.
- I am going to reiterate the fact that I really like how the l'Cie were handled in this game. I am still in disbelief that the mortals don't panic whenever one of them shows up and tells them they're going to get involved. It has yet to end well for anyone.
Cons:
- I am really close to the end now. I only have two more chapter.

- smurf the war battle to claim my last territory. I knew I was screwed because my level was too low for it, but that last part where the Dreadnought airship shows up to basically win back all of the territory you reclaimed in one fell swoop is bulltrout.
- While I am sure this game is going to force me to do NG+ to get the full experience, it is a bit surprising how I am close to the end. Yet despite being relatively low level for it, the game brimming with high level extra content. You can tell this was done by the Crisis Core team.
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