Page 4 of 6 FirstFirst 123456 LastLast
Results 46 to 60 of 87

Thread: What do you want to see in Episode 2?

  1. #46
    Radical Dreamer Fynn's Avatar
    Join Date
    Feb 2006
    Location
    Tower of the Swallow
    Posts
    18,516
    Articles
    57
    Blog Entries
    16

    FFXIV Character

    A'nutoh Tia (Sargatanas)
    Contributions
    • Former Editor
    • Former Cid's Knight

    Default

    Honestly, I thought it was fun. It rewards exploration while also delaying gratification. A lot of first-time players would miss it, while those who didnít will be like ďhuh, interesting. I wonder what new interesting character could I use this for!Ē And then when you finally get to Vincent, youíre rewarded for not only snooping around and finding a thing but also for sticking to something that was at that point useless. Accident or no, I think itís brilliant.

  2. #47
    X Zolgier Mercen-X's Avatar
    Join Date
    Mar 2005
    Location
    New Mexico
    Posts
    8,855
    Blog Entries
    4

    Default

    Meh. Lol. I actually may have felt similarly on my first playthrough. Maybe it's just the way Remake is constructed kind of makes me prejudiced against such old-school game design. Again, I don't mind Cloud finding the thing, I just kind of hope he voices a logical reason to take it with him. It would be cool if they reworked it so that it could function like a grenade and you could just use it as a one-off in battle. But otherwise, I hate the thought of the party "pretending" this item is going to be useful down the line. Better still, maybe an NPC can say something (tell a story) which leads to Cloud finding it and trying to give it over to which the NPC simply says "keep it". Absolutely anything at this point is a better reason than Cloud simply pocketing a random gun... or a boomerang (if it happens that we find one before meeting Yuffie which we still don't know how that'll play out).

    Of course, for all we know, SQEX will toss this one easter egg aside in the name of a linear story and force the party to continue onto Bill's farm without being able to check out Kalm. Hell, maybe at the end of the Nibelheim flashback, we'll already be at the Ranch. And just like Part 1, your party members will whine that you're going the wrong way if you try to head over to Kalm. So maybe, all in all, we won't even return to Kalm until after recruiting Vincent and SQEX will find some way to force us to return to Midgar, I mean Kalm, just so we can look around for V's gun. Who knows?
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  3. #48

    Default

    One of the things I'd like to see is Jessie return, alive - it's possible that she is, (SPOILER)the ending hinted at it. And if she does, I hope they'll give her more than just a measly 4 chapters to be in but rather a more significant role like Cloud said at the end of Chapter 4 - "There's always next time."

    Also, hopefully if she does come back, she'll get a Gold Saucer date of her own with Cloud, considering she's the Princess of the play that's central to that event. The remake is about changing fate and moving away from the way things were done in the OG, so this would fit right into that theme by allowing us something that wasn't possible in the OG. And by making her into a viable third option, it allows us to still have a choice after Aerith's gone instead of Tifa possibly getting him by default merely because she was the last woman standing. This would also allow SE to continue to avoid playing favorites after Aerith's departure and make fans of all three main ships happy. The HIghwind scene could possibly happen with either Tifa or Jessie, depending on whose affection is higher by that point, and letting Cloud help Jessie with something very personal to her (such as saving her dad if he's still alive, which is possible since there were plateside survivors) after he's come back to himself could potentially give them a special moment comparable to his and Tifa's in the Lifestream so each of the girls has something like that.

    Jessie could even be made playable - she already has the foundation for a hybrid ranged/melee fighting style with her gun and martial skills (remember the flying kick she does in the opening scene?), though I admit it's a long shot. But her popularity has grown a lot since the remake came out, she was #4 in Famitsu's popularity poll, right behind Aerith. SE even said she was more popular than they expected. So doing things like what I've said could be a way for them to take advantage of that.

  4. #49

    Default

    They can't just let everyone survive! It won't be the same story at all.

  5. #50
    Local Florist Site Contributor
    Recognized Member
    Aulayna's Avatar
    Join Date
    Oct 2005
    Location
    Sector 5 Slums
    Posts
    6,914
    Articles
    143
    Blog Entries
    28

    FFXIV Character

    Mayrissa Fablestay (Sargatanas)
    Contributions
    • Former Developer
    • Former Editor

    Default

    Hopefully we go far enough to see Barret's sailor suit and Red XIII disguised as a Shinra troop.


  6. #51

    Default

    If Part 2 didn't get that far in the main story, this would be like an 8-part series.

  7. #52
    Feel the Bern Administrator Del Murder's Avatar
    Join Date
    Jun 2001
    Location
    Oakland, California
    Posts
    41,059
    Articles
    6
    Blog Entries
    2
    Contributions
    • Former Cid's Knight
    • Former Administrator
    • Hosted the Ciddies

    Default

    I'm not sure Part 2 will be able to keep up with the pacing scene for scene as well as Part 1 (with several more scenes thrown in), especially with (SPOILER)the ending with the Whispers suggesting they are seriously going to mess with established canon. However, I can't imagine they'd skip out on Gold Saucer for this episode and that's the place I'm looking forward to playing the most. Also with Cosmo Canyon (which I think they will need to get to since Red XIII will be a character), I am very interested in seeing how they re-imagine it in HD.

    Also, based on how much it was mentioned in Remake, I'd expect a huge subplot with Wuitai making it a large and non-optional section of the game. Depending on when they introduce Yuffie, we may get the big Wutai part in the next game or the following game. My kids and I have a fun theory that the next game will start with Yuffie stealing all your materia and equipment outside of Midgar so you have to start the game from scratch.

    Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
    When I grow up, I want to go to Bovine Trump University! - Ralph Wiggum

  8. #53

    Default

    Quote Originally Posted by Del Murder View Post
    suggesting they are seriously going to mess with established canon
    They're not gonna mess with it too much, because they know the fans would riot. Too many of the key locations and story events are iconic.

    They can't change Kalm, Gold Saucer, Junon, Nibelheim, Cosmo Canyon, Rocket town, Wutai, too much without some serious backlash.
    They can probably change Mideel, Gongaga, Costa Del Sol, Bone village, North Korel and most people probably wouldn't care.

    That's my guess of the general fans mood. Maybe there are some people who are mad about Gongaga though, and I just haven't noticed.
    Last edited by JJ Strife; 09-21-2020 at 06:26 PM.

  9. #54
    Radical Dreamer Fynn's Avatar
    Join Date
    Feb 2006
    Location
    Tower of the Swallow
    Posts
    18,516
    Articles
    57
    Blog Entries
    16

    FFXIV Character

    A'nutoh Tia (Sargatanas)
    Contributions
    • Former Editor
    • Former Cid's Knight

    Default

    Quote Originally Posted by JJ Strife View Post
    They're not gonna mess with it too much, because they know the fans would riot. Too many of the key locations and story events are iconic.
    You really donít know who youíre dealing with, do you

  10. #55
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    18,687
    Articles
    58
    Blog Entries
    25
    Contributions
    • Former Cid's Knight

    Default

    Yeah we are talking about Tetsuya Nomura here.
    05d.jpg

    And Kitase himself said a straight remake would be boring.

  11. #56
    Radical Dreamer Fynn's Avatar
    Join Date
    Feb 2006
    Location
    Tower of the Swallow
    Posts
    18,516
    Articles
    57
    Blog Entries
    16

    FFXIV Character

    A'nutoh Tia (Sargatanas)
    Contributions
    • Former Editor
    • Former Cid's Knight

    Default

    Itís funny to me how it turned out that it was Kitase that wanted all the off-the-wall changes while Nomura was all about sticking to the original

  12. #57
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
    Join Date
    Aug 2002
    Posts
    52,664
    Articles
    71

    Default

    Quote Originally Posted by JJ Strife
    They're not gonna mess with it too much, because they know the fans would riot. Too many of the key locations and story events are iconic.

    They can't change Kalm, Gold Saucer, Junon, Nibelheim, Cosmo Canyon, Rocket town, Wutai, too much without some serious backlash.
    Are people really going to riot over Rocket Town? Do people even remember the town itself outside of the actual rocket and Cidís House?

    Every one of those locations, if included, will change. We know this because they already heavily changed Midgar to suit the new gameplay. Look at how very different the Shinra Building was from the original as an example. The key thing is that it kept the feel.

    Nobody will riot with changes though imho. And if they do, well, who cares? They already gave Square their money and will continue to give them their money.

  13. #58
    GO! use leech seed! qwertysaur's Avatar
    Join Date
    Dec 2006
    Location
    Kanto
    Posts
    11,528
    Contributions
    • Former Site Staff

    Default

    I fully expect part 2 to be heavily focus on the flashback at Kalm.

  14. #59

    Default

    Quote Originally Posted by Psychotic View Post
    Are people really going to riot over Rocket Town? Do people even remember the town itself outside of the actual rocket and Cid’s House?

    Every one of those locations, if included, will change. We know this because they already heavily changed Midgar to suit the new gameplay. Look at how very different the Shinra Building was from the original as an example. The key thing is that it kept the feel.
    Yeah that's what I meant, keep the general feel and style of it, not just copy it identically. Shinra building was a great example of something that was completely changed but was perhaps even better at recreating that same feel of extreme wealth and power. Easily one of the best locations in Remake.

    I just mean don't ditch any of those locations entirely, and don't change them beyond recognition, like they did with Kalm in Dirge of Cerberus, where they took this really quaint and charming location and just turned it into 'generic medieval town #1'

    And yeah I don't care about the actual town in Rocket Town. I just like the setting of a small village built around a Rocket (or vice versa) in the middle of nowhere. It felt like it was a visual metaphor for Cid's personality.

  15. #60

    Default

    Quote Originally Posted by Fynn View Post
    It’s funny to me how it turned out that it was Kitase that wanted all the off-the-wall changes while Nomura was all about sticking to the original
    I honestly kinda feel bad for Nomura since he cops so much flak for things that aren't even his fault. Sure he directed one of the worst movies ever made but he's far from the only thing wrong with Square Enix.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •