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Whoops, forgot about this thread. I have actually been playing for awhile. I just reached Saronia.
Pros:
- I still appreciate this game being rather challenging, I've been burning through Phoenix Downs way faster than I would care to admit. I've had a few game overs as well, so props to the team cause I was expecting this game to be a total cake walk.
- I really loved the way they portrayed the Warrior of Light. He is so goofy with his not so subtle crush on Princess Sarah. Speaking of which, she has also been a hoot and I don't think any game has ever given her much justice as a character than this one.
- While FFIIIDS may not be my favorite version of the game, I was happy to see my favorite of the new cast arriving with Refia. I wish she had kept her tomboy attitude but I don't think she's completely gone from the plot just yet.
- The gameplay and Mirage mechanics have a serious Digimon World vibe to it, which I can really dig even if it means this game is going to have a serious grind issue after awhile because of it.
- I love the Princess Goblin, oh my she is so adorable and I'm now trying to level up a Goblin quickly to have one in my party.
- I finally got a Moogle!
- You know, even if the plot does turn out to be rather cringy and silly, the fact this game let me kick the trout out of Yuna has already been worth the price of admission just like Dissidia Duodecim.
- I love the fact Tama kind of talks like Starfire from Teen Titans cartoon.
- The Tea Room and Coliseum have both been interesting additions to the game.
- The Mon descriptions in this game are hilarious.
Cons:
- I wish the game had more Mdijewel options for the Twins. I know some are unlocked through the Mirage Boards, but I could use some more variety with them. I almost wish it was possible to just build teams exclusively with Mons cause the twins are not as useful outside of their HP pools. It would have been nice if they gave them equipment at least so finding treasure in dungeons would be more exciting.
- Much like Digimon World, I'm starting to see this game can run into an issue of gameplay complacent. I have a lot of Mon options, but I've been hesitant to really experiment like I usually do cause I've grown a bit too complacent. I'll need to shake things up more.
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