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Dragon Quest VI - of all the DQ games, I feel this one gets the most undeserved flak. FOr me, I just really loved it for being such a fun adventure with a very enjoyable cast.
Skyward Sword - ah, the black sheep of the franchise. Yes, it's linear and yes, it relies on the motion controls a lot, but I don't see those things as a problem. I love it for its interesting story, very nice visuals, and cool dungeons, including what may actually be my absolute favorite dungeon in the series.
Xenoblade Chronicles X - people wanted another Xenoblade Chronicles. This was not it. Instead, it's a pretty riveting tale that's much more hard sci fi than I expected, but still filled with all the Takahashi flair we Xeno fans have loved. Plus, the skells are just awesome.
Breath of Fire: Dragon Quarter - probably the most experimental game on the list, I can see why there's such a visceral reaction against this game - I just wish more people could look past that initial shock and enjoy it for the truly unique and gripping experience that it is.
Final Fantasy Tactics Advance - overshadowed by its (admittedly equally good) older brother, FFTA is just an incredibly thoughtful story masquarading as a simple childish escapist fantasy.
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