Originally Posted by
Jiro
My feelings on the game (as a not-yet-player) has shifted a lot over the past little while. It's impossible for me to consider The Last of Us 2 without thinking about the baggage associated, but I've seen a few examples of the writing, design, and direction of the game that I think are interesting. I'm still yet to see anything that remotely resembles 'a huge risk' like a lot of proponents are discussing, but I think that some of it might be because many people who are saying this have never played an indie game in their life and chart things only by what the latest prestige videogames are doing. I'm probably not going to play TLoU2 soon but I do, at this point, think it would be worth a look over.