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I'm intrigued. Probably helped I dodged Witcher and Dragon Age the last two gens, so medieval fantasy hasn't quite gotten stale for me yet. The premise seems interesting, especially since I feel we largely witnessed the game's prologue at best. I like the FFTactics vibe, you can tell the team really loves those Matsuno collaborations from the FFXIV events. 
I am not digging the combat though. Looks very DMC and I'm really tired of SE's attempts at Action-RPG combat. Looks like your character acquires summons that garner extra moves in his move-set, or more likely works like a style system similar to weapon changes in DMC. It's flashy but doesn't look like it has much substance to it. Not helped by the fact I watched the Demon's Souls remake trailer right after it, and that combat looks visceral in execution as opposed to the acrobatic pyrotechnics of this game. Why can't I just kill things in three hits anymore without having to be over-leveled? The lack of a party is concerning, but again, we've only watched the young version of the lead fight in the trailer, so there may be more to uncover gameplay-wise. I did notice in the first combat trailer, that there was a second soldier off to the side in the combat section, probably a friendly NPC fighter, but it may also be a signal of a party of some kind.
Overall, I'm mostly pleased by the fact I won't have to wait until the VIIIR is finished to get a new numbered installment. I at least have something to look forward to from SE, even if it's still a long ways off.
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