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I know the main battle designed is Ryota Suzuki who worked on DMC apparently. So yeah, I wouldn’t be surprised if this one turns out to be more of a character action game. Not saying that’s a bad thing since it could be cool and I’m more personally just concerned with the vibe and derivative qualities in general. But yeah, I think we can now safely say that Action FF is here to stay. Type-0, XV and VIIR could have been just a result of being Tabata/Nomura projects, with ARPGs being their forte, but now it’s pretty clear that this is the direction the series is definitely going. While I like turn-based systems as well, I don’t feel like FF generally needs it to be FF, but I am kinda bummed that the last semblance of turn-based combat in a mainline title turned out to be in the XIII trilogy
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