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							Gameplay: Make me think strategically. And don't think you need to go the route of MMO-lite, open world RPG of a million pointless fetch/collection/kill this monster quests that are nothing more than empty padding.
 
 Story: Fun, laughter, drama, tension, mystery. Character development.
 
 Game: don't sell a half-finished product and intend to fix it later with patches and DLC.
 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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